The Deleted Scenes

The Deleted Scenes

If It Feels Too Hard, You're Doing It Wrong

Design and process

Addison Del Mastro's avatar
Addison Del Mastro
Aug 26, 2023
∙ Paid

My wife and I have a Nintendo Switch, and we’ve been playing video games many nights (including the new Zelda game!). I never played those games as a kid—I had the idea they were too difficult, that you would get stuck at some kind of puzzle element and that would be it. That happened to me with some games. There was hardly an internet to search, and certainly no industry of walkthroughs and YouTube videos showing you exactly how to solve every little thing in the game.

Now a really well-done game will give you more than one way to solve a problem. For example, in Mario Odyssey, you had to dodge or jump over boulders on a narrow rock bridge. Instead of doing that, I got Mario to drop down and hold the top of the ledge and then shimmy along to the end of it, without ever actually standing on top of it. The “right” way wasn’t the only way, and probably not the easiest way.

But in many cases, and many things, there is a right way.

Keep reading with a 7-day free trial

Subscribe to The Deleted Scenes to keep reading this post and get 7 days of free access to the full post archives.

Already a paid subscriber? Sign in
© 2025 Addison Del Mastro · Privacy ∙ Terms ∙ Collection notice
Start your SubstackGet the app
Substack is the home for great culture